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Ghost Recon Desert Siege-Cover

Ghost Recon Desert Siege features some subtle but important improvements to the original gameplay that make Ghost Recon a more polished and enjoyable game as a whole. Set six months after the first game, Desert Siege features a new campaign in East Africa, where the Ghosts have been deployed to stop Ethiopian Army Colonel Tesfaye Wolde's plans to invade Eritrea. He executes his plan through arms sales with the same Russian ultra-nationalists who launched the coup the previous year.The Ghosts are back. After first appearing in last year's tactical shooter Ghost Recon, this fictional team of elite US soldiers returns in Desert Siege. This expansion pack takes you through eight single-player missions in the sands of Africa and adds welcome new multiplayer options to the original game. It also features some subtle but important improvements to the original gameplay that make Ghost Recon a more
polished and enjoyable game as a whole.The Desert Siege levels look much better than those of the original.

The setting of Ghost Recon was pretty typical: You battled your way through former Soviet states threatened by Russian ultranationalists. Desert Siege offers up a more unusual setting. This time, you'll help Eritrea stave off an invasion led by an Ethiopian dictator. At first, this may sound pretty obscure, but it's actually quite topical. In real life,
Eritrea won its independence from Ethiopia only about 10 years ago after decades of war. Fighting flared up again between the two nations just a few years ago. Plus, images of US troops fighting in sandy wastes or in Africa itself have become familiar through US operations in the Persian Gulf, Somalia (Ethiopia's neighbor), and Afghanistan.
Perhaps the most important new multiplayer offerings in Desert Siege are the new domination and siege modes. Many of the original multiplayer modes in Ghost Recon had far more in common with traditional run-and-gun shooters than realistic military operations. The new modes more readily call to mind believable combat objectives. Sadly, just as in the single player game, you'll still find an undue and unrealistic overemphasis on distant sniping over midrange suppression by machine guns or close quarters fighting with submachine guns and grenades. Ubi Soft's buggy and awkward matchmaking service still desperately needs an overhaul, too, though you're free to use other services.In the new domination mode, teams try to reach and hold key zones for as long as possible. To hold a zone and earn points, at least one of your teammates needs to be in it while preventing the enemy from entering. Team coordination is a must if you want to cover various avenues of approach effectively. In a welcome touch, kills don't earn you any points. They're just a means to a military end: controlling territory. Glory hounds need not apply.Desert Siege is a fine expansion and makes Ghost Recon a better game.Siege mode puts the smallest of multiple teams in a base that it has to defend from one or more larger assaulting teams. The attackers gain control of the base by infiltrating its core and keeping at least one of their men alive there for five seconds or more. Unfortunately, if the
server is set for infinite respawns, it becomes all too easy for
defenders to camp the respawn points on certain maps, ruining the match. Of course, immature players will find ways to abuse any game.
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Ghost Recon Desert Siege System Requirements:

System= Pentium 4 CPU 1.4 GHz
RAM= 256 MB
Video Memory= 64 MB
OS= Windows 98, ME, 2000, XP, Vista, 7 and Windows8

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